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2025-10-1508:51 AM
SpaceLYNK time-based Scenes
Hello everyone
I'm new to the forum, as I'm using SpaceLYNK for the first time. I need your help.
I want to run time-based scenes in a somewhat larger building (about 350 KNX devices including lights, heating/cooling and multi media appliances).
I've created scenes that control the lights in corridors and pedestrian areas. The trigger objects (one object with the command: Working Hours and one object with the command: besides working hours) come from the building management system (on/off 0/1).
Now I have the problem that they should switch according to the time of day. This would work with the command from the building management system, to a predefined brightness value across all lights.
However, I don't want a fixed value, but rather a brightness range that is switched by motion sensors. This should also be spatially/locally limited. So, not all lights should switch at the same time, but according to the groups and zones we've already created in ETS6 (e.g., stairwell, corridor, etc.).
During working hours, the lights should be constantly lit at 20%. When motion is detected, the lights should switch locally to 90% and return to 20% after 10 minutes of no motion.
Besides working hours, the lights should be at 0% and when motion is detected, switch to 70%. Here, too, they should return to 0% after 10 minutes with no motion.
We use DALI lights, an MDT DALI gateway, and Theben motion detectors (some EsyLUX) in all affected rooms.
They all are working already with motion and 10 minutes time delay in set zones and areas. Only the time depended scenes for the different brightness ranges on top are missing.
How can I implement this with SpaceLYNK? I've studied the FB Editor, but haven't found a way to use the scenes created in SpaceLYNK with it. I can only use addresses from the imported ETS6 project. Furthermore, I'm not familiar with the FB Editor, so I don't know how to implement this with the correct modules.
I would be really grateful if someone could help me out a bit.