Objective
In this KB, we will learn the basics of how to create our own button symbol that can be mapped to a physical digital output. This technique is based on leveraging inbuilt available objects. The knowledge gained will enable us to further develop our own animated symbols using other available graphic objects in the Canvas Designer.
Disclaimer
The views and opinions expressed in this article are those of the author(s) and do not necessarily reflect the official policy or position of Schneider Electric.