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Posted: 2025-01-16 02:23 AM . Last Modified: 2025-03-06 03:09 AM
Hello experts!
Just a reminder about 3D model compilation process on the software. Here is the guidelines to follow.
- Be sure that your 3D objects is at .fbx format
- For internal use case: you can contact me with your .fbx to proceed if you are part of a country we can deliver a dedicated token where the team could process on their local server
- For external use case: 2 options / n°1: customer have a Unity License that we can link to XROA-Server to be autonomous / n°2: customer pay for the 3D compilation
If you need more details please contact me
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Posted: 2025-03-09 11:50 PM
Very useful instructions! Thanks a lot!
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